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Star Wars X-wing 2.0 Starter Miniatures Game - Strategisch spel - Miniatuurspel met Ruimtegevechten - Voor de hele Familie [EN]

30,99€ 66,14€
Gratis verzending bij bestellingen boven 25,99€

Productdetails

  • Star Wars X-Wing 2.0 brengt jouw gevechten in de ruimte op een nieuw niveau! Deze Second Edition Coreset biedt een volledig vernieuwde basisset van de bekende tabletop miniatures game
  • Taal: Engels
  • Leeftijd: 14 tot 99
  • Aanstal spelers: 2 tot 2
  • Speeltijd: 45 min


Productbeschrijving

Star Wars X-Wing 2.0 brengt jouw gevechten in de ruimte op een nieuw niveau! Deze Second Edition Coreset biedt een volledig vernieuwde basisset van de bekende tabletop miniatures game. Deze pack bestaat uit 2 TIE/In fighter miniaturen en 1 T-65 X-Wing miniatuur, inclusief manoeuvreer templates, dials, kaarten, dobbelstenen en spelregels.

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Kyle Davis
9 juni 2025
An old coworker introduced me to X-Wing: Second Edition about a year ago, and I haven't looked back. This is a terrifically fun game that has the right blend of aesthetics (beautiful pre-painted miniatures), strategic planning (building a viable list of ships, pilots, and ordinance), tactical maneuvers (moving your pieces skillfully across the board), and random chance (lucky rolls of the dice, or a surprising maneuver by your opponent.) While there's a bit of a learning curve, Second Edition has been markedly streamlined from X-Wing 1.0, which tacked on rules as the game evolved, had too many obsolete ships, and was in dire need of a reboot.Major changes from 1.0 to 2.0 include the following: new medium-based ships, Force-sensitive pilots, a bulls-eye arc, replacing turret ships' 360 degree arcs with bow-tie arcs, splitting the First Order and Resistance into their own independent factions, adding the Republic and Separatist prequel factions, and creating new and improved ship sculpts, some with moving parts (for instance, 2.0 X-Wings and B-Wings have folding wings, while their 1.0 counterparts do not.) However, far and away the single best contribution to this game—and what sold me on investing my hard-earned money into 2.0⁠—is the creation of an online points list, rather than printing the points values on the cards themselves. This development might seem counterintuitive⁠—don't you want every number in front of you as position your 200 point squad on the table?⁠—but it allows 2.0 to continually stay fresh and prevents ships from becoming obsolete as the game continually evolves. For example, if Darth Vader is too powerful, FFG can just make him more expensive by updating the points list. If A-Wings aren't seeing enough play, FFG can just knock a couple points off each pilot, and folks will start playing them again. So long as the printed abilities and movement dials themselves aren't actually broken, squads can always be re-valued to ensure every card is playable. A crummy ship can be made cheap, an exceptional one expensive, and in extreme cases, a near-useless modification made completely free. (I'm looking at you, Jamming Beam!) In short, X-Wing 2.0 is essentially future-proofed, and you can feel confident any ships you buy circa 2019 will stay competitive probably years into the future.The 2.0 Core Set is about as good a purchase as you can get for this game: three brand new ships for ~$12 a piece, plus one set of maneuver templates, some obstacles, range rulers, and three dice each on offense and defense. If I have one quibble, it's that the Core Set doesn't actually give you enough dice to cover all the scenarios involving X-Wings and TIE/lns⁠—a range 1 attack by an X-Wing, for instance, is typically a four dice attack. But for most hard-core Star Wars fans, this can be seen as a good thing, since it gives them a baked-in excuse to just go ahead and buy a second Core Set⁠—now you can play right away with your friends, and you have twice as many ships! Win-win, right?The Core Set is an absolute must-have for anyone looking to build an Empire or Rebel-based list, but you'll likely need to add more ships, since 1 X-Wing or 2 TIE/lns a squad does not make. If you're starting fresh with 2.0 like I did, some sensible Empire options include the TIE/ln expansion (with pilot "Howlrunner" essential to any swarm list) and the TIE Advanced x1, which has Darth Vader, a fantastic and practically obligatory pilot. Some sensible Rebel options include the T-65 X-Wing expansion, the BTL-A4 Y-Wing, or the Millennium Falcon. (For the record, I purchased 2 Core Sets, and the TIE/ln, TIE Advanced x1, and T-65 X-Wing expansions through Amazon when I first started. If you scrapped the TIE/ln expansion, you could have two solid squads' worth of ships for ~$100.)
Joseph Potter
1 mei 2025
Was one of the cheapest core set options available. A must if converting from 1st edition
Andy7fls
5 april 2025
This is a super starting point for entry into X-wing gaming which is an amazing game. This is the latest version (2nd edition) and has 3 ships in it. This is enough for you to play very basic matches using the escalation system (where one ship is used again when it is defeated). You will need to buy more expansions in order to play a 'normal' version of x-wing but this is a great starting point to play with family or just to try it out and see if you like it.As usual, Fantasy Flight provide great components and the painting on the ships is awesome :)
Thamior
6 januari 2025
Arrivato nei tempi previsti e in perfetto stato
Josette RUZE
1 januari 2025
parfait conforme